At the very least, I feel like the developers could have given the player the option to play as one of several pre-fab cat models. But no, we're all stuck with the same orange tabby cat. I had a bit of a Mandela effect going on in which I could have sworn that the trailers I watched earlier in the year showed customization. Right off the bat, I was surprised that Stray does not feature any kind of customization for the cat. I ended up buying it on PS5 though, since the price was the same and my aging PCs might not be able to render all the pretty, ray-traced neon lights of the game's cyberpunk dystopia setting. But the idea of playing as a literal cat (as opposed to an anthropomorphized cartoon mascot cat) seemed novel enough for me to toss the game on my Steam wishlist. I took one look at the trailer, and pretty much had the entire game figured out. When some of the trailers for Stray started releasing on the internet a couple months ago, a couple of my co-workers were really enthusiastic about it.
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